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API Reference / @gtkx/gl / compressedTexImage3D

Function: compressedTexImage3D()

compressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data): void

Defined in: generated/commands.d.ts:948

void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)

Provided by GL_VERSION_1_3. Also known as glCompressedTexImage3DARB. GLX render opcode 216.

Parameters

target

number

TextureTarget

level

number

GLint, kind CheckedInt32

internalformat

number

InternalFormat

width

number

GLsizei

height

number

GLsizei

depth

number

GLsizei

border

number

GLint, kind CheckedInt32

imageSize

number

GLsizei

data

number | ArrayBufferView<ArrayBufferLike> | null

ArrayBufferView | GLintptr | null, length imageSize, kind CompressedTextureARB. This parameter contains compressed texture data.

Returns

void

Released under the MPL-2.0 License.