API Reference / @gtkx/gl / compressedTexImage3D
Function: compressedTexImage3D()
compressedTexImage3D(
target,level,internalformat,width,height,depth,border,imageSize,data):void
Defined in: generated/commands.d.ts:948
void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)
Provided by GL_VERSION_1_3. Also known as glCompressedTexImage3DARB. GLX render opcode 216.
Parameters
target
number
TextureTarget
level
number
GLint, kind CheckedInt32
internalformat
number
InternalFormat
width
number
GLsizei
height
number
GLsizei
depth
number
GLsizei
border
number
GLint, kind CheckedInt32
imageSize
number
GLsizei
data
number | ArrayBufferView<ArrayBufferLike> | null
ArrayBufferView | GLintptr | null, length imageSize, kind CompressedTextureARB. This parameter contains compressed texture data.
Returns
void