API Reference / @gtkx/gl / compressedTexSubImage3D
Function: compressedTexSubImage3D()
compressedTexSubImage3D(
target,level,xoffset,yoffset,zoffset,width,height,depth,format,imageSize,data):void
Defined in: generated/commands.d.ts:1002
void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
Provided by GL_VERSION_1_3. Also known as glCompressedTexSubImage3DARB. GLX render opcode 219.
Parameters
target
number
TextureTarget
level
number
GLint, kind CheckedInt32
xoffset
number
GLint, kind CheckedInt32
yoffset
number
GLint, kind CheckedInt32
zoffset
number
GLint, kind CheckedInt32
width
number
GLsizei
height
number
GLsizei
depth
number
GLsizei
format
number
InternalFormat
imageSize
number
GLsizei
data
number | ArrayBufferView<ArrayBufferLike> | null
ArrayBufferView | GLintptr | null, length imageSize, kind CompressedTextureARB. This parameter contains compressed texture data.
Returns
void