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API Reference / @gtkx/gl / compressedTexSubImage3D

Function: compressedTexSubImage3D()

compressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data): void

Defined in: generated/commands.d.ts:1002

void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)

Provided by GL_VERSION_1_3. Also known as glCompressedTexSubImage3DARB. GLX render opcode 219.

Parameters

target

number

TextureTarget

level

number

GLint, kind CheckedInt32

xoffset

number

GLint, kind CheckedInt32

yoffset

number

GLint, kind CheckedInt32

zoffset

number

GLint, kind CheckedInt32

width

number

GLsizei

height

number

GLsizei

depth

number

GLsizei

format

number

InternalFormat

imageSize

number

GLsizei

data

number | ArrayBufferView<ArrayBufferLike> | null

ArrayBufferView | GLintptr | null, length imageSize, kind CompressedTextureARB. This parameter contains compressed texture data.

Returns

void

Released under the MPL-2.0 License.