Skip to content

API Reference / @gtkx/gl / framebufferTexture3D

Function: framebufferTexture3D()

framebufferTexture3D(target, attachment, textarget, texture, level, zoffset): void

Defined in: generated/commands.d.ts:2175

void glFramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)

Provided by GL_VERSION_3_0. Registry note: Reuse ARB_framebuffer_object Also provided by the GL_ARB_framebuffer_object extension. Also known as glFramebufferTexture3DEXT. GLX render opcode 4323.

Parameters

target

number

FramebufferTarget

attachment

number

FramebufferAttachment

textarget

number

TextureTarget

texture

number

GLuint, object class texture

level

number

GLint

zoffset

number

GLint

Returns

void

Released under the MPL-2.0 License.