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API Reference / @gtkx/gl / getActiveSubroutineUniformName

Function: getActiveSubroutineUniformName()

getActiveSubroutineUniformName(program, shadertype, index, bufSize): [number, string]

Defined in: generated/commands.d.ts:2126

void glGetActiveSubroutineUniformName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name)

Provided by GL_VERSION_4_0.

Parameters

program

number

GLuint, object class program

shadertype

number

GLenum, group ShaderType

index

number

GLuint

bufSize

number

GLsizei

Returns

[number, string]

Tuple of length (GLsizei *), name (GLchar *)

See

https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetActiveSubroutineUniformName.xhtml

Released under the MPL-2.0 License.