API Reference / @gtkx/gl / getShaderPrecisionFormat
Function: getShaderPrecisionFormat()
getShaderPrecisionFormat(
shadertype,precisiontype): [number[],number]
Defined in: generated/commands.d.ts:2720
void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
Provided by GL_VERSION_4_1.
Parameters
shadertype
number
GLenum, group ShaderType
precisiontype
number
GLenum, group PrecisionType
Returns
[number[], number]
Tuple of range (GLint *), precision (GLint *)
See
https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetShaderPrecisionFormat.xhtml