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API Reference / @gtkx/gl / uniformMatrix4dv

Function: uniformMatrix4dv()

uniformMatrix4dv(location, count, transpose, value): void

Defined in: generated/commands.d.ts:6553

void glUniformMatrix4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Provided by GL_VERSION_4_0. Registry note: Reuse ARB_gpu_shader_fp64 Also provided by the GL_ARB_gpu_shader_fp64 extension.

Parameters

location

number

GLint

count

number

GLsizei

transpose

boolean

boolean

value

number[] | Float64Array<ArrayBufferLike>

GLdouble[] | Float64Array, length count*16, kind Matrix4x4. This parameter represents a 4x4 matrix.

Returns

void

Released under the MPL-2.0 License.