API Reference / @gtkx/gl / uniformMatrix4dv
Function: uniformMatrix4dv()
uniformMatrix4dv(
location,count,transpose,value):void
Defined in: generated/commands.d.ts:6553
void glUniformMatrix4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Provided by GL_VERSION_4_0. Registry note: Reuse ARB_gpu_shader_fp64 Also provided by the GL_ARB_gpu_shader_fp64 extension.
Parameters
location
number
GLint
count
number
GLsizei
transpose
boolean
boolean
value
number[] | Float64Array<ArrayBufferLike>
GLdouble[] | Float64Array, length count*16, kind Matrix4x4. This parameter represents a 4x4 matrix.
Returns
void