API Reference / @gtkx/gl / MAX_FRAGMENT_IMAGE_UNIFORMS
Variable: MAX_FRAGMENT_IMAGE_UNIFORMS
constMAX_FRAGMENT_IMAGE_UNIFORMS:37070=37070
Defined in: generated/enums.d.ts:5454
GL_MAX_FRAGMENT_IMAGE_UNIFORMS.
Provided by GL_VERSION_4_2. Registry note: Reuse tokens from ARB_shader_image_load_store Also provided by the GL_ARB_shader_image_load_store extension. Allocated from the NV enumerant range: For Pat Brown, bug 4935.