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API Reference / @gtkx/gl / bindImageTexture

Function: bindImageTexture()

bindImageTexture(unit, texture, level, layered, layer, access, format): void

Defined in: generated/commands.d.ts:219

void glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format)

Provided by GL_VERSION_4_2. Registry note: Reuse commands from ARB_shader_image_load_store Also provided by the GL_ARB_shader_image_load_store extension.

Parameters

unit

number

GLuint

texture

number

GLuint, object class texture

level

number

GLint

layered

boolean

boolean

layer

number

GLint

access

number

BufferAccessARB

format

number

InternalFormat

Returns

void

Released under the MPL-2.0 License.