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API Reference / @gtkx/gl / getAttachedShaders

Function: getAttachedShaders() ​

getAttachedShaders(program, maxCount): [number, number[]]

Defined in: packages/gl/src/generated/commands.ts:3045

void glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders)

Provided by GL_VERSION_2_0.

Parameters ​

program ​

number

GLuint, object class program

maxCount ​

number

GLsizei

Returns ​

[number, number[]]

Tuple of count (GLsizei), shaders (GLuint[], length maxCount, object class shader)