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API Reference / @gtkx/gl / shaderBinary

Function: shaderBinary()

shaderBinary(count, shaders, binaryFormat, binary, length): void

Defined in: generated/commands.d.ts:5288

void glShaderBinary(GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length)

Provided by GL_VERSION_4_1. Registry note: Reuse commands from ARB_ES2_compatibility Also provided by the GL_ARB_ES2_compatibility extension.

Parameters

count

number

GLsizei

shaders

number[] | Uint32Array<ArrayBufferLike>

GLuint[] | Uint32Array, length count, object class shader

binaryFormat

number

ShaderBinaryFormat

binary

number | ArrayBufferView<ArrayBufferLike> | null

ArrayBufferView | GLintptr | null, length length

length

number

GLsizei

Returns

void

Released under the MPL-2.0 License.