Skip to content

API Reference / @gtkx/gl / compressedTexImage3D

Function: compressedTexImage3D() ​

compressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data): void

Defined in: packages/gl/src/generated/commands.ts:1167

void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)

Provided by GL_VERSION_1_3. Also known as glCompressedTexImage3DARB. GLX render opcode 216.

Parameters ​

target ​

number

TextureTarget

level ​

number

GLint, kind CheckedInt32

internalformat ​

number

InternalFormat

width ​

number

GLsizei

height ​

number

GLsizei

depth ​

number

GLsizei

border ​

number

GLint, kind CheckedInt32

imageSize ​

number

GLsizei

data ​

GLpointer | ArrayBufferView<ArrayBufferLike> | null

ArrayBufferView | GLpointer | null, length imageSize, kind CompressedTextureARB. This parameter contains compressed texture data.

Returns ​

void