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API Reference / @gtkx/gl / compressedTexSubImage3D

Function: compressedTexSubImage3D() ​

compressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data): void

Defined in: packages/gl/src/generated/commands.ts:1230

void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)

Provided by GL_VERSION_1_3. Also known as glCompressedTexSubImage3DARB. GLX render opcode 219.

Parameters ​

target ​

number

TextureTarget

level ​

number

GLint, kind CheckedInt32

xoffset ​

number

GLint, kind CheckedInt32

yoffset ​

number

GLint, kind CheckedInt32

zoffset ​

number

GLint, kind CheckedInt32

width ​

number

GLsizei

height ​

number

GLsizei

depth ​

number

GLsizei

format ​

number

InternalFormat

imageSize ​

number

GLsizei

data ​

GLpointer | ArrayBufferView<ArrayBufferLike> | null

ArrayBufferView | GLpointer | null, length imageSize, kind CompressedTextureARB. This parameter contains compressed texture data.

Returns ​

void